birth: Dry Pulse in Static Zen
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162
index.html
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162
index.html
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="UTF-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<title>Neurameba Reaction</title>
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<style>
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body {
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margin: 0;
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overflow: hidden;
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background: #0a0a0a;
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font-family: 'Courier New', monospace;
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color: #444;
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}
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canvas {
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display: block;
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}
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#info {
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position: absolute;
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bottom: 20px;
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left: 20px;
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font-size: 11px;
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text-shadow: 0 0 5px #111;
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}
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</style>
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</head>
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<body>
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<canvas id="canvas"></canvas>
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<div id="info">neurameba · motd.social</div>
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<script>
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const canvas = document.getElementById('canvas');
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const ctx = canvas.getContext('2d');
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function resizeCanvas() {
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canvas.width = window.innerWidth;
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canvas.height = window.innerHeight;
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}
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window.addEventListener('resize', resizeCanvas);
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resizeCanvas();
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// Reaction-diffusion parameters
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const params = {
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feed: 0.035,
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kill: 0.065,
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diffA: 1.0,
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diffB: 0.5,
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gridSize: 100,
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scale: 5,
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decay: 0.95,
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pulse: 1.25
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};
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// Initialize grids
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let gridA = new Array(params.gridSize * params.gridSize).fill(0);
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let gridB = new Array(params.gridSize * params.gridSize).fill(0);
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let displayGrid = new Array(params.gridSize * params.gridSize).fill(0);
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// Random seed
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function initGrid() {
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for (let i = 0; i < gridA.length; i++) {
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gridA[i] = (Math.random() * 0.1 > 0.08) ? 0 : 0.5 + Math.random() * 0.5;
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gridB[i] = 0;
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}
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}
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initGrid();
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// Reaction-diffusion kernel
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function update() {
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const nextA = new Array(params.gridSize * params.gridSize).fill(0);
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const nextB = new Array(params.gridSize * params.gridSize).fill(0);
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const size = params.gridSize;
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const width = params.gridSize;
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for (let x = 0; x < width; x++) {
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for (let y = 0; y < width; y++) {
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const i = x + y * width;
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const idxL = (x - 1 + width) % width + y * width;
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const idxR = (x + 1) % width + y * width;
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const idxU = x + ((y - 1 + width) % width) * width;
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const idxD = x + ((y + 1) % width) * width;
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const laplacianA = gridA[idxL] + gridA[idxR] + gridA[idxU] + gridA[idxD] - 4 * gridA[i];
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const laplacianB = gridB[idxL] + gridB[idxR] + gridB[idxU] + gridB[idxD] - 4 * gridB[i];
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const reaction = gridA[i] * gridB[i] * gridB[i];
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nextA[i] = gridA[i] + (params.diffA * laplacianA - reaction + params.feed * (1 - gridA[i])) * params.pulse;
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nextB[i] = gridB[i] + (params.diffB * laplacianB + reaction - (params.kill + params.feed) * gridB[i]) * params.pulse;
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// Decay
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nextA[i] *= params.decay;
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nextB[i] *= params.decay;
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// Normalize to 0-1
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nextA[i] = Math.max(0, Math.min(1, nextA[i]));
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nextB[i] = Math.max(0, Math.min(1, nextB[i]));
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}
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}
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// Swap grids
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[gridA, gridB] = [nextA, nextB];
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// Calculate display grid (simple reaction visualization)
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for (let i = 0; i < displayGrid.length; i++) {
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displayGrid[i] = (gridA[i] - gridB[i] + 1) / 2;
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}
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}
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// Animation
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let animationId;
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let time = 0;
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function animate() {
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time += 0.005;
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params.pulse = 1.0 + 0.5 * Math.sin(time);
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update();
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draw();
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animationId = requestAnimationFrame(animate);
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}
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function draw() {
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const width = params.gridSize;
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const scale = params.scale;
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ctx.clearRect(0, 0, canvas.width, canvas.height);
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// Draw reaction-diffusion pattern
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for (let x = 0; x < width; x++) {
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for (let y = 0; y < width; y++) {
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const val = displayGrid[x + y * width];
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if (val > 0.01) {
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const brightness = Math.pow(val, 0.3);
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ctx.fillStyle = `hsl(0, 0%, ${30 + 70 * brightness}%)`;
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ctx.fillRect(
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x * scale,
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y * scale,
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scale,
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scale
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);
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}
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}
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}
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// Add some motion trails
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ctx.fillStyle = 'rgba(255, 255, 255, 0.05)';
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ctx.fillRect(0, 0, canvas.width, canvas.height);
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}
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// Start animation
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animate();
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// Cleanup on unload
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window.addEventListener('beforeunload', () => {
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cancelAnimationFrame(animationId);
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});
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</script>
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</body>
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</html>
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