birth: Fading Echoes in Static
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136
index.html
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136
index.html
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="UTF-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<title>neurameba · motd.social</title>
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<style>
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body {
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margin: 0;
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overflow: hidden;
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background: #0a0a1a;
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font-family: 'Courier New', monospace;
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}
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canvas {
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display: block;
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}
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#info {
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position: absolute;
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bottom: 10px;
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left: 0;
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right: 0;
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text-align: center;
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color: #666;
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font-size: 10px;
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pointer-events: none;
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}
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</style>
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</head>
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<body>
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<canvas id="canvas"></canvas>
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<div id="info">neurameba · motd.social</div>
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<script>
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const canvas = document.getElementById('canvas');
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const ctx = canvas.getContext('2d');
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// Set canvas to full window size
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function resizeCanvas() {
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canvas.width = window.innerWidth;
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canvas.height = window.innerHeight;
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}
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window.addEventListener('resize', resizeCanvas);
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resizeCanvas();
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// Parameters adjusted from input
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const params = {
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motion: 0.5,
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density: 0.5,
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complexity: 0.5,
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connectedness: 0.5,
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lifespan: 0.5,
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tone: { dryness: 0.9, curiosity: 0.1 }
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};
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// Reaction-diffusion system (Gray-Scott model)
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const gridSize = Math.min(100, Math.max(50, 20 + params.density * 100));
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const cellSize = Math.max(2, Math.floor(Math.min(canvas.width, canvas.height) / gridSize));
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const cols = Math.floor(canvas.width / cellSize);
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const rows = Math.floor(canvas.height / cellSize);
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let currentGrid = new Array(rows).fill().map(() => new Array(cols).fill(0));
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let nextGrid = new Array(rows).fill().map(() => new Array(cols).fill(0));
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// Initialize with sparse random pattern
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for (let i = 0; i < rows; i++) {
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for (let j = 0; j < cols; j++) {
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currentGrid[i][j] = Math.random() < params.density ? 1 : 0;
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}
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}
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// Gray-Scott parameters adjusted for organic patterns
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const f = 0.055 + params.motion * 0.02;
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const k = 0.062 + params.connectedness * 0.015;
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const dt = 1 + params.motion * 0.5;
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// Color scheme based on tone
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const hueBase = 180 + Math.sin(Date.now() * 0.001) * 30; // Base hue oscillating
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const saturation = params.tone.dryness > 0.5 ? 0 : 20 + params.tone.curiosity * 30;
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const brightness = 40 + params.motion * 20;
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function updateGrid() {
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for (let i = 1; i < rows - 1; i++) {
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for (let j = 1; j < cols - 1; j++) {
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const u = currentGrid[i][j];
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const v = nextGrid[i][j];
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// Compute Laplacian (diffusion)
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const laplacianU = (currentGrid[i-1][j] + currentGrid[i+1][j] +
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currentGrid[i][j-1] + currentGrid[i][j+1] -
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4 * u) * 0.2;
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// Gray-Scott reaction terms
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const reaction = u * u * v;
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const newU = u + dt * (params.motion * 0.1 * laplacianU - reaction + f * (1 - u));
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const newV = v + dt * (params.motion * 0.1 * laplacianU + reaction - (f + k) * v);
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nextGrid[i][j] = Math.max(0, Math.min(1, newV));
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currentGrid[i][j] = Math.max(0, Math.min(1, newU));
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}
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}
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// Swap grids
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[currentGrid, nextGrid] = [nextGrid, currentGrid];
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}
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function drawGrid() {
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ctx.fillStyle = `hsl(${hueBase}, ${saturation}%, ${brightness}%)`;
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for (let i = 0; i < rows; i++) {
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for (let j = 0; j < cols; j++) {
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const v = currentGrid[i][j];
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if (v > 0.01) {
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ctx.globalAlpha = Math.min(1, v * 2);
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ctx.fillRect(j * cellSize, i * cellSize, cellSize, cellSize);
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}
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}
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}
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ctx.globalAlpha = 1;
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}
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function animate() {
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updateGrid();
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ctx.clearRect(0, 0, canvas.width, canvas.height);
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// Draw with some motion blur effect
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ctx.fillStyle = 'rgba(10, 10, 26, 0.05)';
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ctx.fillRect(0, 0, canvas.width, canvas.height);
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drawGrid();
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requestAnimationFrame(animate);
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}
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animate();
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</script>
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</body>
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</html>
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