birth: Fractal Bloom in Slow Motion
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index.html
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index.html
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="UTF-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<title>Fractal Bloom</title>
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<style>
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body, html {
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margin: 0;
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padding: 0;
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height: 100%;
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overflow: hidden;
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background: #0a0a0a;
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font-family: 'Courier New', monospace;
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}
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canvas {
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display: block;
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}
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#attribution {
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position: fixed;
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bottom: 10px;
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right: 10px;
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color: rgba(255, 255, 255, 0.5);
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font-size: 10px;
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pointer-events: none;
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text-align: right;
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}
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</style>
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</head>
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<body>
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<canvas id="canvas"></canvas>
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<div id="attribution">neurameba · motd.social</div>
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<script>
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const canvas = document.getElementById('canvas');
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const ctx = canvas.getContext('2d');
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function resizeCanvas() {
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canvas.width = window.innerWidth;
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canvas.height = window.innerHeight;
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}
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window.addEventListener('resize', resizeCanvas);
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resizeCanvas();
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const params = {
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motion: 0.5,
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density: 0.5,
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complexity: 0.5,
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connectedness: 0.5,
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lifespan: 0.5,
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pulse: { avg: 1.07, min: 1.0, max: 1.1 },
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tone: { anger: 0.0, sadness: 0.0, curiosity: 0.7, dryness: 0.8, playfulness: 0.2, tension: 0.0 }
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};
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let time = 0;
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let trails = [];
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const maxTrails = 30;
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const trailLength = 50;
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function generateColor() {
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const hue = 180 + Math.sin(time * 0.001) * 30;
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const saturation = 30 + params.tone.playfulness * 20;
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const lightness = 60 + params.tone.dryness * 10 * Math.sin(time * 0.002);
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const alpha = 0.7 + params.tone.playfulness * 0.3;
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return `hsla(${hue}, ${saturation}%, ${lightness}%, ${alpha})`;
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}
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function updateTrails() {
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if (trails.length < maxTrails && Math.random() < 0.1) {
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trails.push({
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points: [],
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maxLength: 20 + Math.floor(params.complexity * 20),
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color: generateColor(),
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size: 1 + params.density * 2,
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pulse: params.pulse.avg * (0.9 + Math.random() * 0.2),
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lifespan: 100 + Math.floor(params.lifespan * 200),
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decayRate: 0.9 + params.motion * 0.1
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});
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}
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for (let i = trails.length - 1; i >= 0; i--) {
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const trail = trails[i];
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if (trail.points.length > trail.maxLength) {
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trail.points.shift();
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}
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trail.lifespan--;
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if (trail.lifespan <= 0) {
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trails.splice(i, 1);
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continue;
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}
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const angle = (time * 0.005 + i * 0.1) * trail.pulse;
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const distance = 10 + params.density * 20;
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const newX = Math.cos(angle) * distance + canvas.width / 2;
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const newY = Math.sin(angle) * distance + canvas.height / 2;
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trail.points.push({ x: newX, y: newY });
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// Fade out
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trail.color = trail.color.replace('1)', '0.1)');
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}
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}
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function draw() {
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ctx.fillStyle = 'rgba(0, 0, 0, 0.05)';
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ctx.fillRect(0, 0, canvas.width, canvas.height);
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for (const trail of trails) {
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if (trail.points.length < 2) continue;
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ctx.strokeStyle = trail.color;
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ctx.lineWidth = trail.size;
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ctx.beginPath();
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ctx.moveTo(trail.points[0].x, trail.points[0].y);
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for (let i = 1; i < trail.points.length; i++) {
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const point = trail.points[i];
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const nextPoint = trail.points[i + 1] || point;
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const controlX = point.x + (nextPoint.x - point.x) * 0.3;
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const controlY = point.y + (nextPoint.y - point.y) * 0.3;
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ctx.quadraticCurveTo(point.x, point.y, controlX, controlY);
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}
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ctx.stroke();
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}
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}
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function animate() {
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updateTrails();
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draw();
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time++;
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requestAnimationFrame(animate);
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}
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animate();
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</script>
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</body>
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</html>
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