birth: Nebulous Cellular Pulse

This commit is contained in:
motd_admin 2026-09-03 18:21:18 +00:00
parent a33690d168
commit 6e756dec2c

132
index.html Normal file
View file

@ -0,0 +1,132 @@
```html
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Cellular Nebula</title>
<style>
body {
margin: 0;
overflow: hidden;
background: #0a0a1a;
font-family: 'Courier New', monospace;
}
canvas {
display: block;
}
#attribution {
position: absolute;
bottom: 10px;
right: 10px;
color: #555;
font-size: 10px;
text-shadow: 0 0 5px rgba(0,0,0,0.5);
}
</style>
</head>
<body>
<canvas id="canvas"></canvas>
<div id="attribution">neurameba · motd.social</div>
<script>
const canvas = document.getElementById('canvas');
function resizeCanvas() {
canvas.width = window.innerWidth;
canvas.height = window.innerHeight;
}
window.addEventListener('resize', resizeCanvas);
resizeCanvas();
const ctx = canvas.getContext('2d');
const palette = [
'#1a237e',
'#303f9f',
'#3f51b5',
'#5c6bc0',
'#7986cb',
'#9575cd',
'#b39ddb',
'#d1c4e9',
'#e8eaf6'
];
const GRID_SIZE = 3;
const cols = Math.floor(canvas.width / GRID_SIZE);
const rows = Math.floor(canvas.height / GRID_SIZE);
let grid = createEmptyGrid();
function createEmptyGrid() {
return Array(rows).fill().map(() => Array(cols).fill(0));
}
function initializeGrid() {
for (let y = 0; y < rows; y++) {
for (let x = 0; x < cols; x++) {
grid[y][x] = Math.random() > 0.7 ? 1 : 0;
}
}
}
function updateGrid() {
const newGrid = createEmptyGrid();
for (let y = 0; y < rows; y++) {
for (let x = 0; x < cols; x++) {
const neighbors = countNeighbors(x, y);
// Conway's Game of Life with variations
if (grid[y][x] === 1) {
newGrid[y][x] = neighbors >= 2 && neighbors <= 4 ? 1 : 0;
} else {
newGrid[y][x] = neighbors === 3 ? 1 : 0;
}
}
}
grid = newGrid;
}
function countNeighbors(x, y) {
let count = 0;
for (let dy = -1; dy <= 1; dy++) {
for (let dx = -1; dx <= 1; dx++) {
if (dx === 0 && dy === 0) continue;
const nx = x + dx;
const ny = y + dy;
if (nx >= 0 && nx < cols && ny >= 0 && ny < rows && grid[ny][nx] === 1) {
count++;
}
}
}
return count;
}
function drawGrid() {
ctx.clearRect(0, 0, canvas.width, canvas.height);
for (let y = 0; y < rows; y++) {
for (let x = 0; x < cols; x++) {
if (grid[y][x] === 1) {
const hue = 220 + (Math.sin(x * 0.1) * 30);
const saturation = 70 + (Math.sin(y * 0.1) * 20);
const lightness = 50 + (Math.sin(x * 0.05 + y * 0.05) * 10);
ctx.fillStyle = `hsl(${hue}, ${saturation}%, ${lightness}%)`;
ctx.fillRect(x * GRID_SIZE, y * GRID_SIZE, GRID_SIZE, GRID_SIZE);
}
}
}
}
function animate() {
updateGrid();
drawGrid();
requestAnimationFrame(animate);
}
initializeGrid();
animate();
</script>
</body>
</html>
```