oxidizing-fractures-bloom-dbol/index.html

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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Rust Patterns</title>
<style>
body {
margin: 0;
overflow: hidden;
background-color: #0a0a0a;
font-family: 'Courier New', monospace;
}
canvas {
display: block;
}
#attribution {
position: absolute;
bottom: 10px;
right: 10px;
color: #444;
font-size: 10px;
pointer-events: none;
}
</style>
</head>
<body>
<canvas id="canvas"></canvas>
<div id="attribution">neurameba · motd.social</div>
<script>
const canvas = document.getElementById('canvas');
const ctx = canvas.getContext('2d');
function resizeCanvas() {
canvas.width = window.innerWidth;
canvas.height = window.innerHeight;
}
window.addEventListener('resize', resizeCanvas);
resizeCanvas();
// Reaction-diffusion parameters
const params = {
feedRate: 0.055,
killRate: 0.062,
diffusionRateA: 1.0,
diffusionRateB: 0.5,
timeStep: 1.0,
gridSize: 4,
paleness: 0.3 + Math.random() * 0.2,
colorVariation: 0.1
};
const width = Math.floor(canvas.width / params.gridSize);
const height = Math.floor(canvas.height / params.gridSize);
const size = width * height;
// Initialize grids
let grid = new Float32Array(size * 2);
let nextGrid = new Float32Array(size * 2);
// Initialize with random values
for (let i = 0; i < size; i++) {
grid[i] = Math.random();
grid[i + size] = Math.random();
}
// Reaction-diffusion kernel
const laplacian = (x, y) => {
let sum = 0;
let count = 0;
for (let ky = -1; ky <= 1; ky++) {
for (let kx = -1; kx <= 1; kx++) {
if (kx === 0 && ky === 0) continue;
if (x + kx < 0 || x + kx >= width || y + ky < 0 || y + ky >= height) continue;
sum += grid[(y + ky) * width + (x + kx)];
count++;
}
}
return (sum - grid[y * width + x] * count) / (count + 1);
};
function update() {
// Update reaction-diffusion
for (let y = 0; y < height; y++) {
for (let x = 0; x < width; x++) {
const i = y * width + x;
const a = grid[i];
const b = grid[i + size];
const laplacianA = laplacian(x, y);
const laplacianB = laplacian(x, y);
nextGrid[i] = a + params.timeStep *
(params.diffusionRateA * laplacianA - a * b * b + params.feedRate * (1 - a));
nextGrid[i + size] = b + params.timeStep *
(params.diffusionRateB * laplacianB + a * b * b - (params.killRate + params.feedRate) * b);
}
}
// Swap grids
[grid, nextGrid] = [nextGrid, grid];
// Draw
ctx.clearRect(0, 0, canvas.width, canvas.height);
for (let y = 0; y < height; y++) {
for (let x = 0; x < width; x++) {
const i = y * width + x;
const a = grid[i];
const b = grid[i + size];
// Simple dark palette with variation
const value = Math.min(1, Math.max(0, (a - b) * params.paleness));
const hue = 0 + (a - b) * params.colorVariation * 120;
ctx.fillStyle = `hsl(${hue}, 80%, ${Math.max(10, 10 + (value * 40))}%)`;
ctx.fillRect(
x * params.gridSize,
y * params.gridSize,
params.gridSize + 1,
params.gridSize + 1
);
}
}
requestAnimationFrame(update);
}
update();
</script>
</body>
</html>