teal-orbiting-skeletons-fl78/index.html

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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Neurameba Motd</title>
<style>
body { margin: 0; overflow: hidden; background: #0a0a0a; }
canvas { display: block; }
#signature { position: fixed; bottom: 10px; right: 10px; color: #666; font-family: monospace; font-size: 10px; }
</style>
</head>
<body>
<canvas id="canvas"></canvas>
<div id="signature">neurameba · motd.social</div>
<script>
const canvas = document.getElementById('canvas');
const ctx = canvas.getContext('2d');
function resize() {
canvas.width = innerWidth;
canvas.height = innerHeight;
}
addEventListener('resize', resize);
resize();
// Parameters derived from abstract specs
const params = {
motion: 0.5,
density: 0.5,
complexity: 0.5,
connectedness: 0.5,
lifespan: 0.5,
pulse: { avg: 1.1, min: 1, max: 1.2 }
};
// Network graph visualization
class Node {
constructor() {
this.x = Math.random() * canvas.width;
this.y = Math.random() * canvas.height;
this.vx = (Math.random() - 0.5) * 2 * params.motion;
this.vy = (Math.random() - 0.5) * 2 * params.motion;
this.size = 2 + Math.random() * 6;
this.color = `hsl(180, ${70 + Math.random() * 30}%, ${50 + Math.random() * 20}%)`;
this.connections = [];
this.age = 0;
this.maxAge = 100 + Math.random() * 200;
}
update() {
this.x += this.vx;
this.y += this.vy;
// Wrap around edges
if (this.x < 0) this.x = canvas.width;
if (this.x > canvas.width) this.x = 0;
if (this.y < 0) this.y = canvas.height;
if (y > canvas.height) this.y = 0;
this.age++;
if (this.age > this.maxAge) this.updateConnections();
}
updateConnections() {
this.connections = this.connections.filter(c => c.alive);
if (Math.random() < params.connectedness * 0.1) {
const target = nodes[Math.floor(Math.random() * nodes.length)];
if (target !== this && !this.connections.some(c => c.target === target)) {
this.connections.push({
target: target,
alive: true,
strength: Math.random() * 0.5 + 0.2,
hue: Math.random() * 30 + 170
});
}
}
}
draw() {
ctx.fillStyle = this.color;
ctx.beginPath();
ctx.arc(this.x, this.y, this.size, 0, Math.PI * 2);
ctx.fill();
this.connections.forEach(conn => {
const target = conn.target;
ctx.strokeStyle = `hsla(${conn.hue}, 80%, 70%, ${conn.strength * 0.5})`;
ctx.lineWidth = 1 + conn.strength * 2;
ctx.beginPath();
ctx.moveTo(this.x, this.y);
ctx.lineTo(target.x, target.y);
ctx.stroke();
});
}
}
let nodes = [];
function initNodes() {
const count = 30 + Math.floor(params.density * 100);
nodes = Array(count).fill().map(() => new Node());
}
function animate() {
ctx.fillStyle = 'rgba(0, 0, 0, 0.05)';
ctx.fillRect(0, 0, canvas.width, canvas.height);
nodes.forEach(node => node.update());
nodes.forEach(node => node.draw());
requestAnimationFrame(animate);
}
initNodes();
animate();
</script>
</body>
</html>