voronoi-pulsing-tissue-rsc8/index.html

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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Voronoi Organism</title>
<style>
body {
margin: 0;
overflow: hidden;
background: #111;
font-family: 'Courier New', monospace;
}
canvas {
display: block;
}
#info {
position: absolute;
bottom: 10px;
left: 10px;
color: #888;
font-size: 10px;
text-shadow: 0 0 5px rgba(0,0,0,0.5);
}
</style>
</head>
<body>
<canvas id="canvas"></canvas>
<div id="info">neurameba · motd.social</div>
<script>
const canvas = document.getElementById('canvas');
const ctx = canvas.getContext('2d');
function resizeCanvas() {
canvas.width = window.innerWidth;
canvas.height = window.innerHeight;
}
window.addEventListener('resize', resizeCanvas);
resizeCanvas();
// Parameters (derived from input)
const params = {
motion: 0.537,
density: 0.533,
complexity: 0.443,
connectedness: 0.440,
lifespan: 0.486,
pulse: { avg: 0.58, min: 0.30, max: 1.45 },
tone: { anger: 0.00, sadness: 0.00, curiosity: 0.60, dryness: 0.80, playfulness: 0.10, tension: 0.00 },
topology: { nodes: 87, branches: 59, loops: 168, maxDepth: 19, thicknessRatio: 1.25, fractalDim: 1.616 },
energy: 415.2
};
// Color palette based on tone
const color = {
r: Math.floor(100 + params.tone.curiosity * 155),
g: Math.floor(150 + params.tone.curiosity * 105),
b: Math.floor(200 + params.tone.curiosity * 55),
a: params.tone.dryness > 0.7 ? 0.8 : 0.5
};
// Voronoi parameters
const siteCount = Math.floor(87 * (0.5 + params.density * 0.5));
const sites = [];
const cells = [];
const connections = [];
let time = 0;
// Initialize sites
function initSites() {
sites.length = 0;
for (let i = 0; i < siteCount; i++) {
sites.push({
x: Math.random() * canvas.width,
y: Math.random() * canvas.height,
vx: (Math.random() - 0.5) * params.motion * 2,
vy: (Math.random() - 0.5) * params.motion * 2,
size: 1 + Math.random() * 3 * (1 - params.complexity),
pulse: params.pulse.min + (params.pulse.max - params.pulse.min) * params.pulse.avg
});
}
}
initSites();
// Calculate Voronoi cells (simplified)
function calculateCells() {
cells.length = 0;
// Create a grid for faster neighbor checks
const gridSize = 30;
const grid = new Array(Math.ceil(canvas.width / gridSize) * Math.ceil(canvas.height / gridSize));
// Assign sites to grid
for (let s = 0; s < sites.length; s++) {
const site = sites[s];
const gx = Math.floor(site.x / gridSize);
const gy = Math.floor(site.y / gridSize);
const index = gx + gy * Math.ceil(canvas.width / gridSize);
if (!grid[index]) grid[index] = [];
grid[index].push(s);
}
// For each pixel, find nearest site
for (let y = 0; y < canvas.height; y += 2) {
for (let x = 0; x < canvas.width; x += 2) {
let minDist = Infinity;
let nearestSite = null;
// Check neighboring grid cells
const startGx = Math.max(0, Math.floor(x / gridSize) - 1);
const endGx = Math.min(Math.ceil(canvas.width / gridSize) - 1, Math.floor(x / gridSize) + 1);
const startGy = Math.max(0, Math.floor(y / gridSize) - 1);
const endGy = Math.min(Math.ceil(canvas.height / gridSize) - 1, Math.floor(y / gridSize) + 1);
for (let gy = startGy; gy <= endGy; gy++) {
for (let gx = startGx; gx <= endGx; gx++) {
const index = gx + gy * Math.ceil(canvas.width / gridSize);
if (grid[index]) {
for (const s of grid[index]) {
const site = sites[s];
const dx = x - site.x;
const dy = y - site.y;
const dist = dx * dx + dy * dy;
if (dist < minDist) {
minDist = dist;
nearestSite = site;
}
}
}
}
}
if (nearestSite) {
cells.push({
x, y,
color: {
r: color.r,
g: color.g,
b: color.b,
a: color.a * (1 - params.tone.dryness) * 0.7
},
site: nearestSite
});
}
}
}
}
// Create connections based on connectedness
function createConnections() {
connections.length = 0;
if (params.connectedness < 0.3) return;
// Sort sites by proximity to create natural connections
const sortedSites = [...sites].sort((a, b) => {
const dx = a.x - b.x;
const dy = a.y - b.y;
return dx * dx + dy * dy;
});
for (let i = 0; i < sortedSites.length; i++) {
const a = sortedSites[i];
for (let j = i + 1; j < Math.min(i + 5, sortedSites.length); j++) {
if (Math.random() > params.connectedness) continue;
const b = sortedSites[j];
const dx = b.x - a.x;
const dy = b.y - a.y;
const dist = Math.sqrt(dx * dx + dy * dy);
if (dist < 200 && dist > 50) {
connections.push({
from: a,
to: b,
strength: 0.5 + (params.connectedness * 0.5),
width: 1 + params.thicknessRatio * 0.5
});
}
}
}
}
// Animate sites
function animateSites() {
sites.forEach(site => {
// Move sites
site.x += site.vx;
site.y += site.vy;
// Bounce off edges
if (site.x < 0 || site.x > canvas.width) site.vx *= -1;
if (site.y < 0 || site.y > canvas.height) site.vy *= -1;
// Pulse size
site.size = 1 + Math.sin(time * 0.003) * 0.5;
});
}
function draw() {
// Clear with semi-transparent background for motion trails
ctx.fillStyle = `rgba(17, 17, 17, ${0.1 + params.tone.dryness * 0.2})`;
ctx.fillRect(0, 0, canvas.width, canvas.height);
// Draw connections
connections.forEach(conn => {
const gradient = ctx.createLinearGradient(conn.from.x, conn.from.y, conn.to.x, conn.to.y);
gradient.addColorStop(0, `rgba(${color.r}, ${color.g}, ${color.b}, ${conn.strength * 0.5})`);
gradient.addColorStop(1, `rgba(${color.r}, ${color.g}, ${color.b}, 0)`);
ctx.strokeStyle = gradient;
ctx.lineWidth = conn.width;
ctx.beginPath();
ctx.moveTo(conn.from.x, conn.from.y);
ctx.lineTo(conn.to.x, conn.to.y);
ctx.stroke();
});
// Draw cells
ctx.fillStyle = `rgba(${color.r}, ${color.g}, ${color.b}, ${color.a})`;
cells.forEach(cell => {
ctx.fillRect(cell.x, cell.y, 2, 2);
});
// Draw sites
sites.forEach(site => {
ctx.beginPath();
ctx.arc(site.x, site.y, site.size * 2, 0, Math.PI * 2);
ctx.fillStyle = `rgba(${color.r}, ${color.g}, ${color.b}, ${color.a * 0.7})`;
ctx.fill();
});
time += 1;
}
function animate() {
animateSites();
calculateCells();
draw();
requestAnimationFrame(animate);
}
animate();
</script>
</body>
</html>