birth: Whispering Chemical Shadows
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index.html
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123
index.html
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="UTF-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<title>Diffusive Echoes</title>
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<style>
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body {
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margin: 0;
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overflow: hidden;
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background: #0a0a1a;
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font-family: 'Courier New', monospace;
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}
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#canvas {
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display: block;
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}
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#attribution {
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position: fixed;
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bottom: 10px;
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right: 10px;
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color: rgba(255, 255, 255, 0.5);
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font-size: 10px;
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pointer-events: none;
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}
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</style>
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</head>
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<body>
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<canvas id="canvas"></canvas>
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<div id="attribution">neurameba · motd.social</div>
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<script>
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const canvas = document.getElementById('canvas');
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const ctx = canvas.getContext('2d');
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function resizeCanvas() {
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canvas.width = window.innerWidth;
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canvas.height = window.innerHeight;
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}
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window.addEventListener('resize', resizeCanvas);
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resizeCanvas();
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// Reaction-diffusion parameters
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const params = {
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feed: 0.055,
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kill: 0.062,
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deltaTime: 1,
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diffusionA: 1,
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diffusionB: 0.5,
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width: Math.floor(canvas.width / 4),
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height: Math.floor(canvas.height / 4),
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scale: 4
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};
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// Simulation state
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let grid = createGrid(params.width, params.height);
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let nextGrid = createGrid(params.width, params.height);
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function createGrid(width, height) {
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const grid = new Array(width);
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for (let i = 0; i < width; i++) {
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grid[i] = new Array(height);
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for (let j = 0; j < height; j++) {
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grid[i][j] = Math.random() * 0.1;
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}
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}
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return grid;
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}
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function updateGrid() {
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const { width, height, feed, kill, diffusionA, diffusionB } = params;
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for (let x = 1; x < width - 1; x++) {
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for (let y = 1; y < height - 1; y++) {
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const a = grid[x][y];
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const b = grid[x][y];
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// Compute Laplacian
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const laplacianA = (grid[x-1][y] + grid[x+1][y] + grid[x][y-1] + grid[x][y+1] - 4 * a) * diffusionA;
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const laplacianB = (grid[x-1][y] + grid[x+1][y] + grid[x][y-1] + grid[x][y+1] - 4 * b) * diffusionB;
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// Reaction terms
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const reactionA = a * b * b;
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const reactionB = a * b * b;
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// Update next state
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nextGrid[x][y] = a + (laplacianA - reactionA + feed * (1 - a)) * params.deltaTime;
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nextGrid[x][y] = Math.max(0, Math.min(1, nextGrid[x][y]));
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nextGrid[x][y] = b + (laplacianB + reactionB - kill * b) * params.deltaTime;
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nextGrid[x][y] = Math.max(0, Math.min(1, nextGrid[x][y]));
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}
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}
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// Swap grids
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[grid, nextGrid] = [nextGrid, grid];
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}
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function draw() {
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const { width, height, scale } = params;
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ctx.fillStyle = '#0a0a1a';
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ctx.fillRect(0, 0, canvas.width, canvas.height);
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for (let x = 0; x < width; x++) {
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for (let y = 0; y < height; y++) {
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const val = grid[x][y];
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if (val > 0.2) {
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const intensity = Math.min(1, val * 2);
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ctx.fillStyle = `rgba(200, 210, 220, ${intensity * 0.8})`;
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ctx.fillRect(x * scale, y * scale, scale, scale);
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}
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}
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}
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}
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function animate() {
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updateGrid();
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draw();
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requestAnimationFrame(animate);
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}
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animate();
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</script>
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</body>
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</html>
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