birth: Whispering Data Tendrils
This commit is contained in:
parent
fe76cea0b9
commit
d8cbdfbb87
1 changed files with 178 additions and 0 deletions
178
index.html
Normal file
178
index.html
Normal file
|
|
@ -0,0 +1,178 @@
|
|||
<!DOCTYPE html>
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta charset="UTF-8">
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1.0">
|
||||
<title>Neurameba Network</title>
|
||||
<style>
|
||||
body {
|
||||
margin: 0;
|
||||
overflow: hidden;
|
||||
background: #0a0a0a;
|
||||
height: 100vh;
|
||||
display: flex;
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
}
|
||||
canvas {
|
||||
display: block;
|
||||
}
|
||||
#attribution {
|
||||
position: fixed;
|
||||
bottom: 10px;
|
||||
right: 10px;
|
||||
color: #333;
|
||||
font-family: monospace;
|
||||
font-size: 10px;
|
||||
opacity: 0.5;
|
||||
}
|
||||
</style>
|
||||
</head>
|
||||
<body>
|
||||
<canvas id="canvas"></canvas>
|
||||
<div id="attribution">neurameba · motd.social</div>
|
||||
<script>
|
||||
const canvas = document.getElementById('canvas');
|
||||
const ctx = canvas.getContext('2d');
|
||||
|
||||
function resizeCanvas() {
|
||||
canvas.width = window.innerWidth;
|
||||
canvas.height = window.innerHeight;
|
||||
}
|
||||
window.addEventListener('resize', resizeCanvas);
|
||||
resizeCanvas();
|
||||
|
||||
// Parameters
|
||||
const params = {
|
||||
motion: 0.5,
|
||||
density: 0.5,
|
||||
complexity: 0.5,
|
||||
connectedness: 0.5,
|
||||
lifespan: 0.5,
|
||||
pulse: { avg: 1.1, min: 1.0, max: 1.2 },
|
||||
tone: { anger: 0, sadness: 0, curiosity: 0.1, dryness: 0.9, playfulness: 0, tension: 0 }
|
||||
};
|
||||
|
||||
// Node and connection system
|
||||
const nodes = [];
|
||||
const connections = [];
|
||||
const maxNodes = 100;
|
||||
const nodeSize = 2 + params.density * 3;
|
||||
const connectionThickness = 0.5 + params.connectedness * 1.5;
|
||||
const baseColor = `hsl(0, 0%, ${80 - params.tone.dryness * 40}%)`;
|
||||
const activeColor = `hsl(${200 + params.tone.curiosity * 60}, ${30 + params.tone.curiosity * 40}%, ${70}%)`;
|
||||
|
||||
class Node {
|
||||
constructor() {
|
||||
this.x = Math.random() * canvas.width;
|
||||
this.y = Math.random() * canvas.height;
|
||||
this.vx = (Math.random() - 0.5) * params.motion * 2;
|
||||
this.vy = (Math.random() - 0.5) * params.motion * 2;
|
||||
this.size = nodeSize;
|
||||
this.lifetime = 0;
|
||||
this.maxLifetime = 100 + Math.random() * 200;
|
||||
this.connections = [];
|
||||
this.pulse = params.pulse.avg + (Math.random() * 2 - 1) * (params.pulse.max - params.pulse.min) / 2;
|
||||
}
|
||||
|
||||
update() {
|
||||
this.x += this.vx;
|
||||
this.y += this.vy;
|
||||
|
||||
// Boundary check
|
||||
if (this.x < 0) { this.x = canvas.width; }
|
||||
if (this.x > canvas.width) { this.x = 0; }
|
||||
if (this.y < 0) { this.y = canvas.height; }
|
||||
if (this.y > canvas.height) { this.y = 0; }
|
||||
|
||||
this.lifetime++;
|
||||
if (this.lifetime > this.maxLifetime) {
|
||||
this.lifetime = 0;
|
||||
this.maxLifetime = 100 + Math.random() * 200;
|
||||
this.x = Math.random() * canvas.width;
|
||||
this.y = Math.random() * canvas.height;
|
||||
}
|
||||
}
|
||||
|
||||
draw() {
|
||||
const age = this.lifetime / this.maxLifetime;
|
||||
const pulseScale = 1 + Math.sin(Date.now() * 0.001 * this.pulse) * 0.1;
|
||||
const size = this.size * pulseScale;
|
||||
const alpha = Math.min(1, age * 2);
|
||||
|
||||
ctx.beginPath();
|
||||
ctx.arc(this.x, this.y, size, 0, Math.PI * 2);
|
||||
ctx.fillStyle = age > 0.5 ? activeColor : baseColor;
|
||||
ctx.globalAlpha = alpha;
|
||||
ctx.fill();
|
||||
ctx.globalAlpha = 1;
|
||||
}
|
||||
}
|
||||
|
||||
function createNodes() {
|
||||
nodes.length = 0;
|
||||
connections.length = 0;
|
||||
|
||||
const count = Math.floor(maxNodes * params.density);
|
||||
for (let i = 0; i < count; i++) {
|
||||
nodes.push(new Node());
|
||||
}
|
||||
}
|
||||
|
||||
function connectNodes() {
|
||||
connections.length = 0;
|
||||
|
||||
const maxConnections = Math.floor(params.connectedness * 5);
|
||||
for (let i = 0; i < nodes.length; i++) {
|
||||
const node = nodes[i];
|
||||
const possibleConnections = nodes.filter(n => n !== node);
|
||||
|
||||
for (let j = 0; j < Math.min(maxConnections, possibleConnections.length); j++) {
|
||||
const other = possibleConnections[Math.floor(Math.random() * possibleConnections.length)];
|
||||
if (!node.connections.includes(other) && !other.connections.includes(node) &&
|
||||
Math.random() < 0.3 + params.connectedness * 0.5) {
|
||||
node.connections.push(other);
|
||||
other.connections.push(node);
|
||||
connections.push({ from: node, to: other });
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function update() {
|
||||
ctx.clearRect(0, 0, canvas.width, canvas.height);
|
||||
|
||||
nodes.forEach(node => node.update());
|
||||
connections.forEach(conn => {
|
||||
const dx = conn.to.x - conn.from.x;
|
||||
const dy = conn.to.y - conn.from.y;
|
||||
const dist = Math.sqrt(dx * dx + dy * dy);
|
||||
const maxDist = 150 - params.complexity * 100;
|
||||
|
||||
if (dist < maxDist) {
|
||||
const alpha = Math.min(0.5, maxDist / dist * 0.1);
|
||||
ctx.beginPath();
|
||||
ctx.moveTo(conn.from.x, conn.from.y);
|
||||
ctx.lineTo(conn.to.x, conn.to.y);
|
||||
ctx.strokeStyle = baseColor;
|
||||
ctx.lineWidth = connectionThickness * (1 - dist / maxDist);
|
||||
ctx.globalAlpha = alpha;
|
||||
ctx.stroke();
|
||||
ctx.globalAlpha = 1;
|
||||
}
|
||||
});
|
||||
|
||||
nodes.forEach(node => node.draw());
|
||||
}
|
||||
|
||||
function animate() {
|
||||
update();
|
||||
requestAnimationFrame(animate);
|
||||
}
|
||||
|
||||
createNodes();
|
||||
connectNodes();
|
||||
animate();
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
||||
Loading…
Add table
Reference in a new issue